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First on the agenda is the design of the Stargate Center model.

I design this in Blender. I use a floor plan as a template from Website of the main actor, Richard Dean Anderson:

cheyenne

Cheyenne Mountain Komplex Level 28

This image even includes a scale. Although this is not very precise, it is enough to get a rough impression of the system. Using this floor plan as well as various images of the real Cheyenne Mountain complex and shots from the series itself, I started creating the model.

Over time I started modifying the floor plan. The basic structure of the gate area, the control room, the meeting room and the general's office correspond to the original and should largely look like in the series in detail.

However, there is also the infirmary, often seen in the series. It was not possible to determine exactly where and at what level this was. So I had to improvise here. The same applies to Samantha Carter's work area (laboratory) and Daniel Jackson's office.

Of course, I would also like to integrate other areas into the game, such as the soldiers' accommodation and supply systems. Here I am based on the original, the Cheyenne Mountain complex. There are also a few pictures and documentation on this online.

I will publish some pictures of the first draft of the model shortly.

 

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